sorroW- #1
+4
HDX
Fives
Starscream Raptor
sorroW-
8 posters
Page 1 of 1
sorroW- #1
1. Account Name:
sorroW-
2. List your account link:
http://www.plazmaburst2.com/?a=&s=7&ac=sorroW-&id=1711531
3. How did you find out about [USF]:
found a base, saw it was like GSA/EKAT/old clans in general, i think joining is a good way to get back into PB2 after a few years without playing it
4. Were you recruited by someone, If so, state their username:
CommanderVictor
5. Why do you wish to join [USF]:
i want to get back into PB2, this looks like the most active clan, even tho not a lot of players are in the top 100, you know, i can change that
6. How experienced are you in Plazma Burst 2? Explain why you feel this way or how this can be proved:
i used to be really good in 2013-2014, i was a high top in deadliest list and was climbing the ranks really fast, but when the PP and PPP system came out i just gave up as i lost everything, and my ping was way to high to play ranked at the time
7. Describe your personality in 3 adjective words:
smart, sarcastic, industrious
8. How many Kills do you have:
100, i can get more, i got this just in one day
9. How many deaths do you have:
68, i can get a really high k/d but thing is, its pretty hard to get lots of kills and high k/d with today's maps
10. Do you have any Player Points or Predicted Player Points? If so state them:
55.6% beginner progress, 0.28 ppp
11. Any Level Developer Points? If so state them:
0, but i can make maps, just havent made one in 4 years, easy right
12. Latest and Overall K/D ratio:
overall 1.47 latest 1.31
13. (This answer should be more than 3 sentences.) Give THREE reasons why we should accept you:
im pretty skilled in pb2, i used to be good in pb2, high in deadliest list
im a programmer, so i can do something for the clan?
im also a composer, musescore 2 is the way!
i also can make maps but i havent made one in 4 years!
14. What will you do to benefit the clan:
use stuff i said ^^^^
15. What are your Skills/Playing styles:
im a arena god, pretty decent in snipers
16. Ever been in a clan? If so, list them:
yes, i used to be in EKAT, GSA, BOA and RED-C, might have been in more that i dont remember but it doesnt really matter theyre all dead
17. Explain why did you leave these clans:
i didnt, they either died or i got kicked out
the reason i was kicked out of them varies a lot, i uses to be a spy in EKAT and i went to spy BOA and EKAT, i also forgot to add BOA to it, well, i got kicked out of EKAT when it died, BOA and GSA because at a point the found out i was a spy, prob using their own spies or just because i had to be active in 3 clans, a thing that isnt that easy to do
18. How often will you be online in our discord chat and in-game:
most of the time i think, more active in pb2 than discord tho
19. How long have you played Plazma Burst 2:
since 2012-13, but i left it in the end of 2014, so i dont really know
20. Any alternative accounts you have on Plazma Burst 2:
just a noob, deleted in database
also maybe some really old ones that were deleted too, or i just dont remember, so theyre useless
21. Do you wish to be apart of the United Special Forces Army, Navy or Airforce:
airforce
22. Have you been in USF before? If so, why did you leave:
no
sorroW-
2. List your account link:
http://www.plazmaburst2.com/?a=&s=7&ac=sorroW-&id=1711531
3. How did you find out about [USF]:
found a base, saw it was like GSA/EKAT/old clans in general, i think joining is a good way to get back into PB2 after a few years without playing it
4. Were you recruited by someone, If so, state their username:
CommanderVictor
5. Why do you wish to join [USF]:
i want to get back into PB2, this looks like the most active clan, even tho not a lot of players are in the top 100, you know, i can change that
6. How experienced are you in Plazma Burst 2? Explain why you feel this way or how this can be proved:
i used to be really good in 2013-2014, i was a high top in deadliest list and was climbing the ranks really fast, but when the PP and PPP system came out i just gave up as i lost everything, and my ping was way to high to play ranked at the time
7. Describe your personality in 3 adjective words:
smart, sarcastic, industrious
8. How many Kills do you have:
100, i can get more, i got this just in one day
9. How many deaths do you have:
68, i can get a really high k/d but thing is, its pretty hard to get lots of kills and high k/d with today's maps
10. Do you have any Player Points or Predicted Player Points? If so state them:
55.6% beginner progress, 0.28 ppp
11. Any Level Developer Points? If so state them:
0, but i can make maps, just havent made one in 4 years, easy right
12. Latest and Overall K/D ratio:
overall 1.47 latest 1.31
13. (This answer should be more than 3 sentences.) Give THREE reasons why we should accept you:
im pretty skilled in pb2, i used to be good in pb2, high in deadliest list
im a programmer, so i can do something for the clan?
im also a composer, musescore 2 is the way!
i also can make maps but i havent made one in 4 years!
14. What will you do to benefit the clan:
use stuff i said ^^^^
15. What are your Skills/Playing styles:
im a arena god, pretty decent in snipers
16. Ever been in a clan? If so, list them:
yes, i used to be in EKAT, GSA, BOA and RED-C, might have been in more that i dont remember but it doesnt really matter theyre all dead
17. Explain why did you leave these clans:
i didnt, they either died or i got kicked out
the reason i was kicked out of them varies a lot, i uses to be a spy in EKAT and i went to spy BOA and EKAT, i also forgot to add BOA to it, well, i got kicked out of EKAT when it died, BOA and GSA because at a point the found out i was a spy, prob using their own spies or just because i had to be active in 3 clans, a thing that isnt that easy to do
18. How often will you be online in our discord chat and in-game:
most of the time i think, more active in pb2 than discord tho
19. How long have you played Plazma Burst 2:
since 2012-13, but i left it in the end of 2014, so i dont really know
20. Any alternative accounts you have on Plazma Burst 2:
just a noob, deleted in database
also maybe some really old ones that were deleted too, or i just dont remember, so theyre useless
21. Do you wish to be apart of the United Special Forces Army, Navy or Airforce:
airforce
22. Have you been in USF before? If so, why did you leave:
no
Last edited by sorroW- on Sun Feb 04, 2018 6:00 am; edited 1 time in total
sorroW-- Forum Member
- Posts : 2
Join date : 2018-02-03
Re: sorroW- #1
You just have given two personality traits at Question #7. And we required 3 words. Can you please edit your answer and put a third psychological aspect? It would be very appreciated.
This Application seems to be of a good quality.
No other comments/questions from me.
This Application seems to be of a good quality.
No other comments/questions from me.
Starscream Raptor- Forum Member
- Posts : 109
Join date : 2017-04-13
Age : 23
Location : -
Re: sorroW- #1
Question 7 needs a bit of work as you are required to use 3 words as three personalities. This application is of okay quality. I have no questions.
Fives- Forum Member
- Posts : 86
Join date : 2017-11-30
Age : 20
Location : Canada
Re: sorroW- #1
Give me an example of anything you've coded/composed.
HDX- Forum Member
- Posts : 46
Join date : 2017-06-22
Location : Virgo Supercluster
Re: sorroW- #1
For question #17, why were you kicked out of these previous clans?
Crimson- Forum Member
- Posts : 147
Join date : 2017-05-07
Re: sorroW- #1
ok, as programming, i use mainly C and C#, even tho i can i can learn any language i want to because its just a bunch of small diferences and syntaxHDX wrote:Give me an example of anything you've coded/composed.
well, i did a lot of programming but most of it has personal stuff, school projects, etc
so the first one is a quick program, the second one is a school project but IT IS IN PORTUGUESE and third is a game code but its pretty amateur and right now i can make better stuff, as i really didnt use functions and procedures for some stuff
i made this in around 10 minutes without testing it, but it should work, if someone has a way to read C and run it tell me
- simple calculator:
- Code:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
float a, b, c, d, result;
int option, keep;
main() {
while (keep!=1){
printf("Hello and this is a simple calculator\n");
printf("Type the number in the front of what you want to do\n");
printf("1 - Addition\n");
printf("2 - Subtraction\n");
printf("3 - Multiplication\n");
printf("4 - Division\n");
printf("5 - Exponentiation\n");
printf("6 - Square root\n");
scanf ("%d",&option);
if (option==1){
printf("A+B\n");
printf("Number A?\n");
scanf ("%f",&a);
printf("Number B?\n");
scanf ("%f",&b);
result=a+b;
printf("The result is %f\n", result);
a=0;
b=0;
result=0;
}
if (option==2){
printf("A-B\n");
printf("Number A?\n");
scanf ("%f",&a);
printf("Number B?\n");
scanf ("%f",&b);
result=a-b;
printf("The result is %f\n", result);
a=0;
b=0;
result=0;
}
if (option==3){
printf("A*B\n");
printf("Number A?\n");
scanf ("%f",&a);
printf("Number B?\n");
scanf ("%f",&b);
result=a*b;
printf("The result is %f\n", result);
a=0;
b=0;
result=0;
}
if (option==4){
printf("A/B\n");
printf("Number A?\n");
scanf ("%f",&a);
printf("Number B?\n");
scanf ("%f",&b);
result=a/b;
printf("The result is %f\n", result);
a=0;
b=0;
result=0;
}
if (option==5){
printf("A^B\n");
printf("Number A?\n");
scanf ("%f",&a);
printf("Number B?\n");
scanf ("%f",&b);
result=pow(a,b);
printf("The result is %f\n", result);
a=0;
b=0;
result=0;
}
if (option==6){
printf("SQRT of A\n");
printf("Number A?\n");
scanf ("%f",&a);
result=sqrt(a);
printf("The result is %f\n", result);
a=0;
result=0;
}
printf("Do you want to exit? type 1 if yes and 0 if no\n");
scanf ("%d",&keep);
while ((keep!=0)&&(keep!=1)){
printf("1 or 0 only\n");
scanf ("%d",&keep);
}
}
return 0;
}
- project:
- Code:
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
float n1, op4a, op4b, op4c, v4a, v4b, v4c, n1a; //n1-nota op3b- op4a-media de idade em informatica op4b-media de idade em administracao op4c-media de idade em eletronica
int y, z, v1, v3, op1a, op1b, op1c, op2a, op2b, op3a, op3b; //y-numero de inscricao z-numero de inscricao v1-curso v3-idade
char op1[1], v2[1], v4[10], v5a[10], v5b[10], v5c[10]; //op1-opcao inicial (s, n, c, h) v2-sexo
int main() //op1a-alunos que passaram em info op1b-alunos que passaram em adm op1c-alunos que passaram em eletronica
{ //op2a-alunos aprovados op2b-alunas aprovadas op3a-reprovados v4-nome n1a-maior nota info n1a-antigo n1
//v4's-maior notas v5's-nome maiores notas
printf ("Projeto de VisualG versão C, 1.2.6\n");
printf ("Quer iniciar? digite 'h' para comandos\n");
scanf ("%s",&op1);
while (strcmp(op1,"h")==0) {
printf ("Comandos:");
printf ("'c' : Diz os nomes dos criadores desse programa\n");
printf ("'s' : Inicia o programa\n");
printf ("'n' : Nao inicia o programa\n");
printf ("Quer iniciar? digite help para comandos\n");
scanf ("%s",&op1);
}
if (strcmp(op1,"c")==0) {
printf ("Criado por Pedro\n"); }
else {
if (strcmp(op1,"s")==0) {
while (strcmp(op1,"s")==0) {
y++;
z=y;
printf ("Digite seu curso, 1-Informatica, 2-Administracao, 3-Eletronica\n");
scanf ("%d",&v1);
while ((v1<1) || (v1>3)) {
printf ("Digite seu curso novamente\n");
scanf ("%d",&v1);
}
printf ("Digite seu sexo, m-masculino, f-feminino\n");
scanf ("%s",&v2);
while ((strcmp(v2,"m")!=0) && (strcmp(v2,"f")!=0)) {
printf ("Digite seu sexo novamente\n");
scanf ("%s",&v2);
}
printf ("Digite sua idade\n");
scanf ("%d",&v3); //maior q 17 para rodar
while ((v3<=0) || (v3>999)) {
printf ("Digite sua idade novamente\n");
scanf ("%d",&v3);
}
printf ("Digite sua nota\n");
scanf ("%f",&n1);
while ((n1<0) || (n1>10)) {
printf ("Digite sua nota novamente\n");
scanf ("%f",&n1);
}
if ((v1==1)&&(n1>n1a)&&(n1>v4a)) {
printf ("Digite seu nome, sem espacos, exemplo: Joao_da_Silva\n");
scanf ("%s",&v5a);
v4a=n1;
}
if ((v1==2)&&(n1>n1a)&&(n1>v4b)) {
printf ("Digite seu nome, sem espacos, exemplo: Joao_da_Silva\n");
scanf ("%s",&v5b);
v4b=n1;
}
if ((v1==3)&&(n1>n1a)&&(n1>v4c)) {
printf ("Digite seu nome, sem espacos, exemplo: Joao_da_Silva\n");
scanf ("%s",&v5c);
v4c=n1;
}
n1a=n1;
printf ("Seu numero de inscricao : %d \n", z);
printf ("Seu curso de escolha : ");
if (v1==1) {
printf ("informatica"); }
else {
if (v1==2) {
printf ("administracao"); }
else {
if (v1==3) {
printf ("eletronica");
}
}
}
printf ("\nSeu sexo : ");
if (strcmp(v2,"m")==0) {
printf ("masculino"); }
else {
if (strcmp(v2,"f")==0) {
printf ("feminino");
}
}
if (v1==1) {
if (op4a==0) {
op4a=v3;
}
}
if (v1==2) {
if (op4b==0) {
op4b=v3;
}
}
if (v1==3) {
if (op4c==0) {
op4c=v3;
}
}
printf ("\nSua idade : %d \n", v3);
printf ("Sua nota : %f \n", n1);
if (v1==1) {
op4a=(op4a+v3)/2; }
else {
if (v1==2) {
op4b=(op4b+v3)/2; }
else {
if (v1==3) {
op4c=(op4c+v3)/2; }
}
}
//tinha fimse aqui
if ((n1>=7)&&(v3>=18)) {
printf ("Voce foi aprovado\n");
op2a=op2a+1;
if (v1==1) {
op1a=op1a+1;
}
if (v1==2) {
op1b=op1b+1;
}
if (v1==3) {
op1c=op1c+1;
}
if (strcmp(v2,"f")==0) {
op2b=op2b+1; }
else {
if (strcmp(v2,"m")==0) {
op2a=op2a+1;
}
}
}
else {
printf ("Voce foi reprovado\n");
op3a=op3a+1;
if ((v3>=17)&&(v3<=20)){
op3b=op3b+1;
}
}
printf ("Quer denovo? s/n\n");
scanf ("%s",&op1);
}
printf ("O total de aprovados foi de: %d\n", op2a);
printf ("A quantidade de alunos que passaram em informatica: %d \n", op1a);
printf ("A quantidade de alunos que passaram em administracao: %d \n", op1b);
printf ("A quantidade de alunos que passaram em eletronica: %d \n", op1c);
printf ("A quantidade de alunos do sexo masculino que foram aprovados foi de: %d \n", op2a);
printf ("A quantidade de alunos do sexo feminino que foram aprovados foi de: %d \n", op2b);
printf ("A quantidade de reprovados foi de: %d \n", op3a);
printf ("A quantidade de reprovados de 17 a 20 anos foi de: %d \n", op3b);
printf ("A media de idade em informatica foi de %f \n", op4a);
printf ("A media de idade em administracao foi de %f \n", op4b);
printf ("A media de idade em eletronica foi de %f \n", op4c);
printf ("Maior nota em informatica foi de %s\n", v5a);
printf ("Maior nota em administracao foi de %s\n", v5b);
printf ("Maior nota em eletronica foi de %s\n", v5c);
printf ("Digite algo para fechar o programa \n");
scanf ("%d",op1);
if (strcmp(op1,"pz")!=0) {
printf ("Eu fecho pra voce\n");
}
else {
if (strcmp(op1,"n")==0) {
printf ("Fim do programa\n");
}
}
}
return 0;
}
}
- game code:
- Code:
using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
public class Movimento2 : MonoBehaviour
{
public Animator personagem_Animator;
public Rigidbody2D Personagem;
public int controlevar;
public float direcaoHorizontal;
public static int ponto;
public static int pontos;
public static int pmana;
public static int mana;
public static int forca;
public static int vitalidade;
public static int armadura;
public static int inteligencia;
public static int dano;
public static int danobonus;
public static int danototal;
public float direcaoVertical;
public static int inventario1;
public static int maxmana;
public static int maxpontos;
public static int pocao1;
public static int pocao2;
public static int xp;
public static int level;
public static int maxp;
public static int musica;
void Start(){
musica = 1;
this.personagem_Animator = gameObject.GetComponent<Animator>();
//xp = 25000;
this.Personagem = gameObject.GetComponent<Rigidbody2D>();
this.Personagem.freezeRotation = true;
level = 1;
ponto = 60;
pmana = 10;
vitalidade = 5;
inteligencia = 5;
maxmana = pmana + (inteligencia*2);
maxpontos = ponto + (vitalidade + armadura * 2);
dano = 5;
forca = 5;
pontos = maxpontos;
mana = maxmana;
}
void Update(){
if (musica == 1)
{
SceneManager.LoadScene("musica1", LoadSceneMode.Additive);
musica = 0;
}
if (musica == 2)
{
SceneManager.LoadScene("musica2", LoadSceneMode.Additive);
musica = 0;
}
if (musica == 3)
{
SceneManager.LoadScene("musica3", LoadSceneMode.Additive);
musica = 0;
}
if (direcaoVertical < 0)
{
controlevar = 0;
this.personagem_Animator.SetInteger("controle", 1);
}
if (direcaoVertical > 0)
{
controlevar = 2;
this.personagem_Animator.SetInteger("controle", 3);
}
if ((direcaoVertical == 0)&&(controlevar == 0))
{
this.personagem_Animator.SetInteger("controle", 0);
}
if ((direcaoVertical == 0) && (controlevar == 2))
{
this.personagem_Animator.SetInteger("controle", 2);
}
if ((direcaoHorizontal == 0) && (controlevar == 4))
{
this.personagem_Animator.SetInteger("controle", 4);
}
if (direcaoHorizontal < 0)
{
controlevar = 4;
this.personagem_Animator.SetInteger("controle", 5);
}
if ((direcaoHorizontal == 0) && (controlevar == 6))
{
this.personagem_Animator.SetInteger("controle", 6);
}
if (direcaoHorizontal > 0)
{
controlevar = 6;
this.personagem_Animator.SetInteger("controle", 7);
}
maxp = (200 * (level * 2));
if (xp >= maxp)
{
level++;
vitalidade++;
inteligencia++;
forca++;
}
if (inimigo1.battle01 == 0)
{
maxmana = pmana + (inteligencia * 2);
maxpontos = ponto + (vitalidade + armadura * 2);
}
if (pontos > maxpontos)
{
pontos = maxpontos;
}
danototal = dano + forca + danobonus;
if ((Input.GetKeyDown(KeyCode.E))&&(inventario1==0)) {
SceneManager.LoadScene("inventario", LoadSceneMode.Additive);
inventario1=1;
}
if (Input.GetKeyDown(KeyCode.P))
{
SceneManager.LoadScene("perdeste");
}
if (Input.GetKeyDown(KeyCode.Escape))
{
SceneManager.LoadScene("menu");
SceneManager.UnloadSceneAsync("standard2");
SceneManager.UnloadSceneAsync("inventario");
}
movimentoHorizontal(1);
MovimentoVertical(1);
if ((pontos<=0)){
SceneManager.LoadScene("perdeste");
SceneManager.UnloadSceneAsync("battle1");
SceneManager.UnloadSceneAsync("standard2");
}
}
void movimentoHorizontal(float forca){
direcaoHorizontal = Input.GetAxis("Horizontal");
Vector2 Movimento = new Vector2(this.direcaoHorizontal * forca, this.Personagem.velocity.y);
this.Personagem.velocity = Movimento;
}
void MovimentoVertical(float forca){
direcaoVertical = Input.GetAxis("Vertical");
Vector2 Movimento = new Vector2(this.Personagem.velocity.x, this.direcaoVertical * forca);
this.Personagem.velocity = Movimento;
}
void OnCollisionEnter2D(Collision2D other)
{
if (other.gameObject.tag == "necromancer")
{
SceneManager.LoadScene("battle1", LoadSceneMode.Additive);
Destroy(other.gameObject);
print("Iniciou uma batalha");
musica = 2;
SceneManager.UnloadSceneAsync("musica1");
}
if (other.gameObject.tag == "necromancer2")
{
SceneManager.LoadScene("battle2", LoadSceneMode.Additive);
Destroy(other.gameObject);
print("Iniciou uma boss battle");
musica = 2;
SceneManager.UnloadSceneAsync("musica1");
}
if (other.gameObject.tag == "dragon")
{
SceneManager.LoadScene("battle3", LoadSceneMode.Additive);
Destroy(other.gameObject);
print("Iniciou uma boss battle");
musica = 3;
SceneManager.UnloadSceneAsync("musica1");
}
if (other.gameObject.tag == "baupocao1")
{
Destroy(other.gameObject);
pocao1=pocao1+5;
}
if (other.gameObject.tag == "baupocao2")
{
Destroy(other.gameObject);
pocao2 = pocao2 + 5;
}
if (other.gameObject.tag == "sword2")
{
Destroy(other.gameObject);
sword2.sword2imgon = 1;
}
if (other.gameObject.tag == "armor2")
{
Destroy(other.gameObject);
armor2.armor2imgon = 1;
}
if (other.gameObject.tag == "helmet2")
{
Destroy(other.gameObject);
helmet2.helmet2imgon = 1;
}
}
}
https://soundcloud.com/user-837452305/devils-march
but maybe i can make a USF theme or something like that! and hymn/anthem?
I ALSO EDITED ALL THE STUFF I FORGOT TO ADD TO THE APP
sorroW-- Forum Member
- Posts : 2
Join date : 2018-02-03
Re: sorroW- #1
This application is of a decent quality.
I have no questions for the applicant.
I have no questions for the applicant.
119Warrior- Forum Member
- Posts : 592
Join date : 2017-04-13
Age : 24
Location : United States of America
Re: sorroW- #1
As my colleague crimson asked: why did you get kicked out your former clans?
Revan- Forum Member
- Posts : 161
Join date : 2017-12-13
Age : 21
Re: sorroW- #1
Application Voided. Not Answering Questions from Others. You may re-apply in 3 days if you wish to try again.
CSB- Forum Member
- Posts : 265
Join date : 2017-04-12
Age : 27
Location : Southampton, Suffolk County, New York, United States
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